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Esteban Ibarra
Esteban Ibarra

1.4K Followers

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Nov 3, 2021

Understanding the Big-O, What Sorting algorithm is best?

Big O is at the heart of the optimization process, and Big-O allows you to monitor the spatiotemporal complexity of your code or how complex an algorithm is and how long will it take to execute it. Please note that I’m not a professional engineer, but a humble indy game…

Unity

4 min read

Understanding the Big-O, What Sorting algorithm is best?
Understanding the Big-O, What Sorting algorithm is best?
Unity

4 min read


Nov 2, 2021

Organizing your UI for performance in Unity

In a nutshell, Unity recommends you separate your canvases based on whether you will update them or not. The canvas that you don’t update will have purely static elements and be called the static canvas. The canvas you do update will be the active one. The reason it’s done this way is when you modify an element inside a canvas, it’s considered ‘dirtying up the canvas’ and so every element inside of the canvas must be redrawn.

Unity

1 min read

Organizing your UI for performance in Unity
Organizing your UI for performance in Unity
Unity

1 min read


Nov 1, 2021

Basics of Optimization in Unity

Yesterday's example should show why it’s important to cache your coroutines, but it’s important to cache variables as well. The importance of caching GetComponent: GetComponent does exactly what it says, it commits Unity to perform an action requiring searching and allocating memory. If this is being done in Update, that search and allocation are being…

Unity

3 min read

Basics of Optimization in Unity
Basics of Optimization in Unity
Unity

3 min read


Published in Nerd For Tech

·Oct 31, 2021

Optimizing Coroutines in Unity

Coroutines are extremely useful for any time specific function, however when one uses the yield return new function, that uses a lot of garbage allocation resources as every time the new keyword is used, Unity has to build that new thing on the spot.

Unity

2 min read

Optimizing Coroutines in Unity
Optimizing Coroutines in Unity
Unity

2 min read


Oct 30, 2021

Using the Unity Profiler, an Overview

Day 1 of optimization class and we’re going to learn about the profiler! To open it, just go to window/analysis/profiler. It was recommended to dock it below. I’ll use my first 2D shooter game as the subject to be optimized! Running the game, we’ll see a realtime chart of how…

Unity

3 min read

Using the Unity Profiler, an Overview
Using the Unity Profiler, an Overview
Unity

3 min read


Oct 29, 2021

0Daily progress: The home stretch! Learning about the Unity profiler.

Wow! What a journey it’s been! I’ve now programmed my first space shooter game, learned game programming in various styles from 2d, 2.5d, and a simple zombie fps to learning about more serious applications that take advantage of Augmented Reality and Amazon services! While I’m learning about optimization, I’ll also be attempting to create some games so stay tuned!

Unity

1 min read

0Daily progress: The home stretch! Learning about the Unity profiler.
0Daily progress: The home stretch! Learning about the Unity profiler.
Unity

1 min read


Oct 28, 2021

Asset Bundles for Unity part 2: Downloading an asset bundle from Amazon AWS.

We’re ready for our app to download our horse file! Let’s get into the AWSManager and prepare a method: We’ll actually take an alternative route to download the object using the URL of our object. We can find that in amazons file info.

Unity

2 min read

Asset Bundles for Unity part 2: Downloading an asset bundle from Amazon AWS.
Asset Bundles for Unity part 2: Downloading an asset bundle from Amazon AWS.
Unity

2 min read


Oct 27, 2021

Creating an AWS Manager in Unity: Downloading the AWS SDK

Now that we have an asset bundle uploaded to S3, we’ll want to download it from within Unity. To do that, we’ll need to go to this page and download the SDK. After downloading, unzip and look for the S3 package. We can ignore everything else. …

Unity

4 min read

Creating an AWS Manager in Unity: Downloading the AWS SDK
Creating an AWS Manager in Unity: Downloading the AWS SDK
Unity

4 min read


Oct 26, 2021

Asset Bundles for Unity — Uploading an Asset Bundle to AWS.

The process to uploading an asset to Amazons S3 is pretty simple (in comparison to other actions). Let’s log in to our account: Go to S3 and create a new bucket. I’ll call mine sdaranatomy

Unity

2 min read

Daily progress — Uploading an Asset Bundle to AWS.
Daily progress — Uploading an Asset Bundle to AWS.
Unity

2 min read


Oct 25, 2021

Asset Bundles for Unity

Asset Bundles are a great way to get more content into your app, maybe you want to create DLC, or if your app is too big, you can create a smaller base app, and then download bundles for playing content as you go. To build an asset bundle, we can…

Unity

2 min read

Asset Bundles for Unity
Asset Bundles for Unity
Unity

2 min read

Esteban Ibarra

Esteban Ibarra

1.4K Followers

cartoonist, game artist, and wanabe gamedev.

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