Unity Tip: One way to fix fuzzy text in Canvas UI
On my most recent UI canvas project, I came across an issue where the font was coming across as really fuzzy:
I tried changing the canvases pixels per unit, but that didn’t seem to help. I did find an alternate solution and that’s change the actual font size: Select the font and find its origin directory. You can do this buy going into the selection menu and then selecting the font and looking at the bottom. Fortunately in my case, the font was in my assets, you may have to dig in your OS’s font directory though.
Once the font is selected, just give it a much bigger font size, and if it works in Unicode, select that too.
Enjoy crispier text!