Setting up Vuforia in Unity 2020
Vuforia used to be included in older versions of Unity and you were able to go into the player manager to enable it under player settings/XR but Vuforia is no longer offered as one of the options when one installs the XR package.
The first thing you’ll need to do is go to the Vuforia website and register an account.
After registering, you’ll get a couple emails, one of them with the link to validate your address. Click on it, and next go to downloads.
We’ll download the latest version and to install it, the instructions say to double click to install it, and I’m sure that would work in windows but I’m using Linux so I’ll just drag the file into the project assets window.
You may get a message asking if you want to update it within unity, go ahead and click on update.
Next, go to Vuforias License page to get a license key. They offer a free developers key which will allow you to do almost everything except publish. Click on “Get Development Key”
It will ask for a license name, type whatever you want and click on the agreement checkbox and then confirm.
The license key will appear on your list, next click on it.
You’ll be taken to a page with a long set of characters. Copy and paste it somewhere safe. You’ll be needing it for the next step.
Open Window/Vuforia configuration, the first item is where you’ll paste the key. The one for this example is a random string of 255 characters, yours will definitely be different.
Under playmode, the default webcam should be fine for those who have one. I don’t so I’ll switch it to Simulator.
I changed the camera background to skybox and placed a few random objects in the background to test if it was working and it seems we have a successful AR camera!
Tomorrow we’ll go into image targeting! See you then!