A preliminary look at git.
Wow! Here we go! It was only a week ago when there was an invitation to attend a seminar on Unity and the questions that were asked hit the nail on the head for me. Many youtube tutorials spoonfeed the code without explaining basically giving me a fish to eat for a day. What excited me about this program is not only the one on one coaching, but the classes taught by actual professionals in the field who will share their knowledge and teach me how to fish.
After our first coaching session, I was told I should take the git crash course and begin to write about it, so here we go.
What is GIT? GIT is a version control system that allows to collaborate and maintain project code. Think of it as bringing on a magical archivist onto your team or project who you have to check in with your code and they’ll record all the changes you make over time. You now no longer have to worry if something detrimental like a code SNAFU nobody can figure out will wreck the program permanently because you can always go back in your projects history to an earlier version
The best part about git is you can create ‘branches’ of your project so you can dedicate a branch to different team members or aspects of your main codebase. That means while many people can work on your code at once, it isn’t until each branch is finished and bug free that you can merge that into the main code assuring nothing gets messed up!
So you’re ready to start working with it? Stay tuned for tomorrow where we’ll get it installed!