Limiting your spaceship ammo and giving the player the info on screen via a HUD.

--

--

--

cartoonist, game artist, and wanabe gamedev.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

I think that I’m going to install the same base POP!_OS

CSS: Day 55

A yellow text that says fun with gradients

Ever wondered how warehouse robots follow their paths without colliding?

Filecoin-Introduction to WinningPoSt Logic

System Design skill — Why it is essential? How to improve it.

What Is HLS Protocol (HTTP Live Streaming)?

Boeing’s messy corporate website gives you a clue about the level of IT expertise… vs Airbus?

Boeing fails to enforce TLS on their corporate website

A PDF From Your Web Application

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Esteban Ibarra

Esteban Ibarra

cartoonist, game artist, and wanabe gamedev.

More from Medium

Adding a collectible ammo charge powerup

What is a Control Track in Timeline

Platformer: Elevator

Day 105: Working with Animation Events in Unity